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AI Insights · Timothy · July 2022

Top 5 Basketball Games on Android in Romania Q2 2022

Discover the performance of the top 5 basketball game apps on Android in Romania during Q2 2022, based on data from Sensor Tower.

Top 5 Basketball Games on Android in Romania Q2 2022

During the second quarter of 2022, the top 5 basketball games on Android in Romania showcased varied performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the trends for these popular apps.

Basketball Stars: Multiplayer experienced fluctuating weekly downloads, peaking at 2.6K in mid-April before gradually declining to around 1.4K by the end of June. The game's weekly revenue showed a similar pattern, with a notable increase to $99 in mid-April and sporadic earnings thereafter, including a peak of $27 in the final week of June. Active users saw a steady decline from 6.8K in late April to 4.9K by the end of the quarter.

NBA LIVE Mobile Basketball had relatively stable weekly downloads, starting at 1.3K and peaking at 1.8K in early June. Weekly revenue for the game remained modest, with a high of $123 at the end of March but mostly lower figures throughout the quarter. Active users exhibited an upward trend, reaching over 10.7K in early June before slightly decreasing to 8.1K by the end of the period.

Mini Basketball saw its weekly downloads decline from 2.6K at the end of March to 467 by the end of June. Revenue for the game was modest with occasional peaks, such as $104 at the end of March and $16 in late May. The number of active users also decreased significantly, from 4.3K in late March to around 1K by the end of the quarter.

NBA SuperCard Basketball Game had low weekly downloads, fluctuating between 15 and 37 throughout the quarter. Revenue was minimal, with the highest weekly earnings at $55 in early April and no significant revenue thereafter. Active users remained relatively stable, hovering around the 100 mark throughout the period.

NBA 2K Mobile Basketball Game experienced a slight decline in weekly downloads, from 467 at the end of March to 426 by the end of June. The game’s active users showed a similar trend, peaking at 1K in mid-April and decreasing to around 800 by the end of the quarter. Weekly revenue remained negligible throughout the period.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022